Rust 2024 Edition Feature Analysis
Feature Availability Check
1. Built-in async fn main() in Standard Library
Status: ❌ Not yet stable
Applicability: ❌ Not applicable
- This project is a library (cdylib), not a binary project
- No
mainfunction - Exposed to Node.js via N-API
2. std::async_iter Async Iterator
Status: ❌ Not yet stable
Applicability: ⚠️ Partially applicable but not stable
- Code has pixel data processing loops (region extraction in
screen.rs) - But this feature is not yet stable and cannot be used
- Current synchronous loops are sufficient
3. async drop Async Destructor
Status: ❌ Still in development
Applicability: ⚠️ Potentially applicable but not stable
- Code has resource management (e.g.,
Enigoinstances) - But this feature is not yet stable
- Current synchronous
Droptrait is sufficient
4. Async Closures (async || {})
Status: ✅ Stable (Rust 1.85.0+)
Applicability: ✅ Can be applied
Applicable Optimizations
Optimization 1: Simplify Code with Async Closures
Although current code is mostly synchronous, async closures can be considered in these scenarios:
- Delay handling: If async delays are needed in the future, async closures can be used
- Error handling: Use closures for error handling in async contexts
Optimization 2: Code Style Improvements
Even if some features are not stable, we can still:
- Use more modern Rust syntax
- Improve error handling
- Optimize code structure
Current Code Analysis
Places Already Using Async
screen.rs:capture_screen_region,get_pixel_color- Already usingasync fnapi.rs:Screen::capture,get_pixel_color- Already usingasync fn
Places Using Synchronous Delays
mouse.rs:move_mouse_smooth_with_speed- Usesthread::sleepkeyboard.rs:type_string_delayed- Usesthread::sleepmouse.rs:mouse_click- Usesthread::sleep(double-click delay)
Note: These functions are synchronous and exposed via N-API. To make them async, you need to:
- Change function signature to
async fn - Ensure N-API supports async functions (confirmed supported)
- Use
tokio::time::sleepinstead ofthread::sleep
Recommendations
For the following reasons, it is not recommended to immediately convert sync functions to async:
- API Compatibility: Changing function signatures would break existing API
- Performance Consideration: For simple delay operations, synchronous
thread::sleepis sufficient - Feature Status: Most Rust 2024 edition features are not yet stable
Future Optimization Directions
When features become stable, consider:
- Using
std::async_iter: Optimize pixel data processing loops - Using
async drop: Improve resource cleanup logic - Using async closures: Simplify async code structure
Applied Optimizations
1. Replace Loops with Iterator Chains
Location: keyboard.rs - Modifier key handling (3 places)
Before:
for mod_key in mods {
let key_code = self.parse_key(mod_key)?;
let _ = enigo.key(key_code, Direction::Press);
}After:
mods.iter()
.try_for_each(|mod_key| -> Result<()> {
let key_code = self.parse_key(mod_key)?;
let _ = enigo.key(key_code, Direction::Press);
Ok(())
})?;Advantages:
- More functional programming style
- Better error handling (using
try_for_each) - More concise code, conforming to Rust 2024 edition's modern style
2. Optimize Memory Allocation and Batch Operations
Location: screen.rs - Region extraction
Before:
region_buffer.push(raw_buffer[idx]); // R
region_buffer.push(raw_buffer[idx + 1]); // G
region_buffer.push(raw_buffer[idx + 2]); // B
region_buffer.push(raw_buffer[idx + 3]); // AAfter:
region_buffer.reserve((width * height * 4) as usize);
// ...
region_buffer.extend_from_slice(&raw_buffer[idx..idx + 4]);Advantages:
- Pre-allocate memory, reduce reallocation count
- Use
extend_from_slicefor batch copying, better performance - More concise code, reduced repetition
Conclusion
Current code already makes good use of Rust 2024 edition's stable features (like async functions). For features that are not yet stable (async fn main, std::async_iter, async drop), it is recommended to wait for official stabilization before migrating.
Applied optimizations mainly focus on:
- ✅ Using modern Rust iterator patterns (
try_for_each) - ✅ Optimizing memory allocation strategy (
reserve+extend_from_slice) - ✅ Improving code readability and performance
These optimizations make the code more aligned with Rust 2024 edition's modern programming style while maintaining backward compatibility.